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Comment by ๐Ÿ€ gritty


Re: "Farkle"

In: u/gritty


@skyjake all great suggestions!


regarding the score example table, I had a corrected version but it was in a folder not in my repo. Good catch.


I was just thinking about mobile and how to improve the input - not having spaces might just do it. I'll try and fix this over the weekend.


I'll check out the code 60 as well.


much appreciated.


๐Ÿ€ gritty [OP]

Apr 10 ยท 8 weeks ago


10 Later Comments โ†“


๐Ÿ€ gritty [OP] ยท Apr 11 at 01:53:

@skyjake

Point board added and I updated the input to accept with or without spaces on input (it just strips them out). Was a bit simpler than I thought.


Side note,

Still have to chase down that cron bug that's not resetting the game everyday. works manually, just not in cron.


๐Ÿ•น๏ธ skyjake [...] ยท Apr 11 at 04:48:

@gritty Feels much nicer on mobile now, thanks!


๐Ÿ drh3xx ยท Apr 12 at 11:43:

Can't say I've done especially well so far but it's been fun. Thanks for putting this "out there".


๐Ÿ€ gritty [OP] ยท Apr 12 at 16:13:

@drh3xx glad you like it. I have couple fixes left, but I'm hoping to have it feature complete soon and just let it run.


๐Ÿ€ gritty [OP] ยท Apr 13 at 02:23:

Fixed a few bugs


- "straight" and "quad + double" now score correctly

- refreshing the page on the next day should now reroute to authorization page instead of throwing error

- hopefully dates with timezone offset corrected for gamelog. I'll see tomorrow.

- game shows "Filled!" upon fill instead of blank screen

- strips out repeated input selection numbers (111 is just 1)


๐Ÿ•น๏ธ skyjake [...] ยท Apr 13 at 16:57:

A thought: since the game has a strong element of randomness, which can influence one's position on the daily leaderboard quite a bit, would it make sense to aggregate a longer-scale (monthly?) leaderboard as well with tournament-like scoring? That is, the top ~N daily players get a certain number of points that are accumulated to the monthly scores. This could highlight/reward the players that have the best strategy overall, possibly eliminating much of the randomness.


๐Ÿ€ gritty [OP] ยท Apr 13 at 23:52:

Neat idea. I'll have to think on this a bit and try something.


๐Ÿ€ gritty [OP] ยท Apr 21 at 20:17:

Added an all-time high score to the leaderboard. today's top scorer will kick it off. Tomorrow we'll see if I didn't mess something up.


sorry @skyjake, you had a good score yesterday too.


๐Ÿ•น๏ธ skyjake [...] ยท Apr 26 at 18:08:

@gritty I noticed you made some interface improvements a few days ago. Nice! ๐Ÿ‘


I have a question: how is your random numbers being generated? Some typical PRNG or do you have a higher-quality source for randomness? Not sure how much difference it makes in the end. Something to look into one day, perhaps.


๐Ÿ€ gritty [OP] ยท Apr 27 at 00:00:

@skyjake thanks!


for the numbers, IIRC it's something fairly basic in Python. I noticed the dice don't seem to have the real life "feel" as well. I'm working on the tournament board you suggested, so once I finish that and squash the bug that just got id'd I'll check into the number generator.


Original Post


๐Ÿ€ gritty

โ€” Play Here

Farkle โ€” I created the game Farkle for Gemini. Instead of playing against one another, you get 10 rounds to score as high as you can and rank on a leaderboard for the day. I still need to fix my cron job to reset the game every day, but it should be rather functional. bug identification or suggestions welcomed.

๐Ÿ’ฌ 13 comments ยท 4 likes ยท Apr 10 ยท 8 weeks ago

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