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Comment by ๐Ÿ•น๏ธ skyjake


Re: "Farkle"

In: u/gritty


A thought: since the game has a strong element of randomness, which can influence one's position on the daily leaderboard quite a bit, would it make sense to aggregate a longer-scale (monthly?) leaderboard as well with tournament-like scoring? That is, the top ~N daily players get a certain number of points that are accumulated to the monthly scores. This could highlight/reward the players that have the best strategy overall, possibly eliminating much of the randomness.


๐Ÿ•น๏ธ skyjake [sysop]

Apr 13 ยท 7 weeks ago


4 Later Comments โ†“


๐Ÿ€ gritty [OP] ยท Apr 13 at 23:52:

Neat idea. I'll have to think on this a bit and try something.


๐Ÿ€ gritty [OP] ยท Apr 21 at 20:17:

Added an all-time high score to the leaderboard. today's top scorer will kick it off. Tomorrow we'll see if I didn't mess something up.


sorry @skyjake, you had a good score yesterday too.


๐Ÿ•น๏ธ skyjake [...] ยท Apr 26 at 18:08:

@gritty I noticed you made some interface improvements a few days ago. Nice! ๐Ÿ‘


I have a question: how is your random numbers being generated? Some typical PRNG or do you have a higher-quality source for randomness? Not sure how much difference it makes in the end. Something to look into one day, perhaps.


๐Ÿ€ gritty [OP] ยท Apr 27 at 00:00:

@skyjake thanks!


for the numbers, IIRC it's something fairly basic in Python. I noticed the dice don't seem to have the real life "feel" as well. I'm working on the tournament board you suggested, so once I finish that and squash the bug that just got id'd I'll check into the number generator.


Original Post


๐Ÿ€ gritty

โ€” Play Here

Farkle โ€” I created the game Farkle for Gemini. Instead of playing against one another, you get 10 rounds to score as high as you can and rank on a leaderboard for the day. I still need to fix my cron job to reset the game every day, but it should be rather functional. bug identification or suggestions welcomed.

๐Ÿ’ฌ 13 comments ยท 4 likes ยท Apr 10 ยท 8 weeks ago

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