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Bonewords are passwords created using a 6 sided dice and a password generation system designed by me. It was first discussed in the blog post "Using Dice to Generate Human Readable Passwords".
"Bones" is a slang word for "Dice" and "words" comes from "passwords", therefore "bonewords" are passwords that were generated by dice.
All bonewords are a minimum of 3 characters long and consist of 2 parts, the "N-3" characters part and the "last 3" characters part. The N-3 characters part is every character except for the last 3 characters of the boneword. The last 3 characters part is the last 3 characters of the boneword.
For each character of the N-3 characters part, a dice is rolled to determine which of 6 groups of characters are used. The groups are listed below. After determining the group, the dice is rolled again to determine the character to select of the group.
1: abcdef
2: ghikmn
3: oprswz
4: AEFHLY
5: 234678
6: +,-/?^
For example, rolling a 4 sets the group to "AEFHLY" and then rolling a 2 selects the "E" character of that group.
Repeat this for every character of the boneword in the N-3 characters part.
For the last 3 characters, a related but different system is used compared the the N-3 characters. For the first of the last 3 characters, a dice roll (1st roll of last 3 characters) is used to determine which of the following 3 groups of characters are used. The dice is rolled again (2nd roll of last 3 characters) to determine the character to select of the group.
1 or 4: AEFHLY (Uppercase Letters)
2 or 5: 234678 (Numbers)
3 or 6: +,-/?^ (Special Characters)
For example, rolling a 3 sets the group to Special Characters and then rolling a 1 selects the "+" character of that group.
The dice is rolled again (3rd roll of last 3 characters) to determine which of the remaining groups to use for the second of the last 3 characters. The top-most of the 2 remaining groups will be selected if the dice roll results in an odd number otherwise the bottom-most of the 2 remaining groups will be selected if the dice roll results in an even number. The dice is rolled again (4th roll of last 3 characters) to determine the character to select of the selected group.
For example, with the remaining groups Uppercase Letters and Numbers, rolling a 1 sets the group to Uppercase Letters and rolling a 4 selects the "H" character of that group.
The dice is rolled one last time (5th roll of last 3 characters) to select the character of the last remaining group.
For example, withe the last remaining group of Numbers, rolling a 5 selects the "7" character of that group.
The following "Cheat Sheet" shows the rules for generating bonewords.
First N-3 Characters 1 | 2 | 3 | 4 | 5 | 6 --------+--------+--------+--------+--------+-------- abcdef | ghikmn | oprswz | AEFHLY | 234678 | +,-/?^ Last 3 Characters 1 or 4 | 2 or 5 | 3 or 6 if 1 or 4: | odd | even if 2 or 5: odd | | even if 3 or 6: odd | even | -------------------+--------+-------- AEFHLY | 234678 | +,-/?^
A program written in the Go programming language also named "bonewords" was created to generate bonewords using a computer rather than needing to use dice. The source code for that software is found at the link below.
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