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RemiAudio is a collection of audio format I/O routines, codecs, and DSP processors/effects written entirely in Crystal.
Reading of WAV files
Writing of WAV files
1 to 24 channels
Sample rates from 8000hz to 352800hz
Integer sample formats: unsigned 8-bit, signed 12, 16, 24, 32, and 64-bit
IEEE Floating Point sample formats: 32-bit and 64-bit
μ-law and A-law sample formats
Reading of Au files
Writing of AU files
1 or 2 channels
Integer sample formats: unsigned 8-bit, signed 16, 24, and 32-bit
IEEE Floating Point sample formats: 32-bit and 64-bit
Sample rates from 8000hz to 352800hz
MPEG-1 Layer I, II, and III (MP1/MP2/MP3) (decoding only)
FLAC (decoding only)
YM2610 ADPCM-A codec
High quality μ-law and A-law codec
Bit-depth conversion with optional TDPF dithering
Sample format conversions
Multi-mode biquad Filter (lowpass, highpass, bandpass, notch, allpass, peaking EQ, lowshelf, highshelf)
Separate biquad filter optimized for lowpass usage
Lowpass filter similar to what’s found in a CEM3394
Lowpass filter similar to a SSM2040
“Hornet Filter”, a fun approximation of an EDP Wasp’s lowpass filter
Lowpass filter similar to what’s found on a Korg MS-20
Soft clipping
Stereo enhancement
MVerb reverb effect
Zita-Rev1-based reverb effect
Freeverb-based reverb effect (Schroeder class)
Chorus effect inspired by an 80s synth with model number ending in “-60”
Parametric EQ, mono and stereo variations, with an arbitrary number of bands
Windowing functions (Blackman, Blackman-Harris, Hamming, Nuttall, Blackman-Nuttal, Hann)
CUE sheet reading and writing
100% Crystal :D
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