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repo: janusweb action: commit revision: path_from: revision_from: 995ffdb09500b21f8bfbe107e62dddbc0dd4cf12: path_to: revision_to:
commit 995ffdb09500b21f8bfbe107e62dddbc0dd4cf12 Author: James Baicoianu <james_github@baicoianu.com> Date: Fri Jan 27 04:42:53 2017 -0800 Slowed down player diff --git a/scripts/room.js b/scripts/room.js
--- a/scripts/room.js +++ b/scripts/room.js @@ -112,8 +112,8 @@ elation.require([ } var player = this.engine.client.player; player.reset_position(); - player.properties.movestrength = 100 * this.properties.walk_speed; - player.properties.runstrength = 100 * this.properties.run_speed; + player.properties.movestrength = 80 * this.properties.walk_speed; + player.properties.runstrength = 80 * this.properties.run_speed; player.cursor_visible = this.cursor_visible; // FIXME - for some reason the above call sometimes orients the player backwards. Doing it on a delay fixes it... setTimeout(elation.bind(player, player.reset_position), 0);
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