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repo: hackvr action: commit revision: path_from: revision_from: b1f45a8a1528ba0f9c2068844df2e6293e5e46db: path_to: revision_to:
commit b1f45a8a1528ba0f9c2068844df2e6293e5e46db Author: epoch <epoch@hacking.allowed.org> Date: Mon Feb 24 00:23:47 2020 -0600 small cleanup in the framebuffer version (not tested) to do what the X11 version does with the input mode diff --git a/src/graphics_cs_fb.c b/src/graphics_cs_fb.c
--- a/src/graphics_cs_fb.c +++ b/src/graphics_cs_fb.c @@ -166,11 +166,8 @@ void draw_cs_shape(cs_s_t s) {//this is implemented as draw_cs_line... hrm. it c gra_global.mouse.x <= maxx && gra_global.mouse.y <= maxy) { if(gra_global.mousemap[0] == -1) {//if we're inside the bounding box let's make SOMETHING happen. - gra_global.mousemap[0]=0; - printf("%s action %s\n",global.user,s.id); - } - if(!strncmp(s.id,"term",4)) { - gra_global.input_mode=1; + gra_global.mousemap[0]=0; + printf("%s action %s\n",global.user,s.id); } bb.id=strdup("boundingbox"); bb.len=4; @@ -587,7 +584,6 @@ int graphics_event_handler(int world_changed) { //should calling draw_screen be */ #endif if(world_changed) { - gra_global.input_mode=0; draw_screen();//includes its own flip. } return 1;//redraw;
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