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Tux Machines


today's leftovers


Posted by Roy Schestowitz on Feb 27, 2023,

updated Feb 27, 2023


today's howtos

today's howtos



SUSE Manager: The Journey Continues


↺ SUSE Manager: The Journey Continues


> A little more than 6 months ago, SUSE launched SUSE Manager 4.3. It was an exciting launch because for the first time, we rearchitected the solution so that you could implement the SUSE Manager Proxy as a set of containers. Hub architecture and reporting capabilities were also improved for better scalability.



ePulse Feather ESP32 development board is optimized for low power consumption (in deep sleep)


↺ ePulse Feather ESP32 development board is optimized for low power consumption (in deep sleep)


> The board is based on the ESP32-WROVER with 8MB Flash and 8MB SPRAM and comes with a USB-C connector for charging the battery and programming through a CH9102F UART chip, as well as the I/Os headers provided by the Feather form factor. The board can be especially useful in battery-operated WiFi remote controls for home automation or other purposes that sleep most of the time until the user presses one of the buttons.



Wagtail: The Open Source CMS That used By NASA, MIT, Mozilla and NHS


↺ Wagtail: The Open Source CMS That used By NASA, MIT, Mozilla and NHS


> Wagtail: An Outstanding Flexible Python-based Open Source CMS



What's new in C# for Godot 4.0 [Ed: This is the impact of Microsoft paying Godot; they should quit helping Microsoft]


↺ What's new in C# for Godot 4.0


> All about changes and improvements that Godot 4.0 offers to C# developers.



Monado's "Mercury" hand tracking now ready for use!


↺ Monado's "Mercury" hand tracking now ready for use!


> Now, after a little over a year of development, it's finally ready for the public to use!


> Mercury currently works on Valve Index, Windows Mixed Reality headsets (Reverb G2 v2 shown below), Oculus Rift S (early support), and Luxonis cameras (video shows a OAK-D Pro W Dev mounted on a North Star). It estimates hand pose accurately, supports limited hand-over-hand interactions, tracks fast hand movements, and is useable for drawing, typing and UI interaction.




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