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Tux Machines


Wine on Wayland 2022 update: more games, more apps, more fun! (UPDATED)


Posted by Roy Schestowitz on Dec 13, 2022,

updated Dec 14, 2022


today's howtos

Videos and Shows: Late Night Linux, Moar, deepin 20.8, and More


↺ Alexandros Frantzis


It's been some time since our last Wayland driver update, and, with the year coming to an end, I wanted to share the exciting progress we made this year.


The focus in 2022 was on maturing the Wayland driver and keeping up to date with the Wine upstream internal changes. This involved, among other things, splitting the driver into a PE and Unix part, updating it for the latest internal driver APIs, and making preparations to support WoW64.


A significant improvement compared to last year is support for cross-process rendering, which is required by Chromium/CEF applications. Last year the driver was able to run Chrome with the "--in-process" command-line option. Chrome is now supported without any special flags, and is fully GPU accelerated on both OpenGL and Vulkan!


This update also brings enhanced support for the linux-dmabuf v4 Wayland protocol (aka dmabuf-feedback), which allows compositors to dynamically send information about optimal formats and modifiers, e.g., depending on the surface presentation mode (fullscreen vs windowed).


Read on


↺ Read On: Collabora


UPDATE


Wine on Wayland sounds like it's coming along nicely


↺ Wine on Wayland sounds like it's coming along nicely


> Collabora have given an end of year update on how the work towards running the Windows compatibility layer on Wayland is coming along and it sounds good.




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