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> Command-line interface to the Blender 3D computer graphics application.
> Arguments are executed in the order they are given.
Render all frames of an animation in the background, without loading the UI (output is saved to `/tmp`):
blender --background {filename}.blend --render-anim
Render an animation using a specific image naming pattern, in a path relative (`//`) to the .blend file:
blender --background {filename}.blend --render-output //{render/frame_###.png} --render-anim
Render the 10th frame of an animation as a single image, saved to an existing directory (absolute path):
blender --background {filename}.blend --render-output {/path/to/output_directory} --render-frame {10}
Render the second last frame in an animation as a JPEG image, saved to an existing directory (relative path):
blender --background {filename}.blend --render-output //{output_directory} --render-frame {JPEG} --render-frame {-2}
Render the animation of a specific scene, starting at frame 10 and ending at frame 500:
blender --background {filename}.blend --scene {scene_name} --frame-start {10} -e {500} --render-anim
Render an animation at a specific resolution, by passing a Python expression:
blender --background {filename}.blend --python-expr '{import bpy; bpy.data.scenes[0].render.resolution_percentage = 25}' --render-anim
Start an interactive Blender session in the terminal with a python console (do `import bpy` after starting):
blender --background --python-console
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