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2022-08-14


Porting "Cultures of Chaos" to PICO-8 (part 1)


10:15a


My goal today is to start working on porting "Cultures of Chaos" to PICO-8. The code and sprites are relatively straightforward. I think my rough plan is:


placeholder sprites

basic character movement

cytoplasm shooter

algae spawning

static enemies

mobile enemies (will probably need to implement pathfinding)

sound fx

music

menus


I've got some things around the house to take care of first.


Cultures of Chaos


10:45p


Awesome! Getting up and running in PICO-8 is great, I was able to set up some amoeba sprites, animation, and 8-direction movement, all within a relatively short amount of time! I think next I'll think about collision - it looks like PICO-8 has some notion of sprite layers, so I imagine that's where I'll want to look.


Progress (animated GIF)


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