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Cultures of Chaos (day 2)
Most of today was spent on other activities, although I did fixing some business logic issues with the stamina bar in Cultures of Chaos. I'm thinking right now that I'm going to collapse stamina and health into just health - shooting will cost a tiny bit of health. Killing bad guys will leave behind food which will slightly restore health.
Worked on this on and off tonight, I'm in pretty good shape for MVP. I need to set up pathfinding, but I think that should be pretty straightforward. Then:
dead enemies -> food
random food spawning
wishlist (in yesterday's post)
© 2024 Matthew Ryan Dillon
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