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Inselkampf


This isn't *quite* retrograming, but I suppose it counts now. Plus there's not an s/gaming yet, so... anyone ever play Inselkampf back in the day ? It launched around 2006. It was mostly a text-based game, with a few 16-color-ish glyphs, maps, etc. I definitely played this for a couple of years. It was a very slow-moving game. You'd send some warships, then come back in a couple of days to see how it went. Things escalated once people really built up their islands after a year or so. There were alliances, who would make their own 3rd party forums. It was a fun little game.


Someone needs to make a Gemini clone haha


Map

/u/akrabu/image/108.png


Posted in: s/retrogaming

๐Ÿฆ‚ akrabu

2023-07-24 ยท 10 months ago ยท ๐Ÿ‘ Addison, Ruby_Witch


4 Comments โ†“


๐Ÿ„ Ruby_Witch ยท 2023-07-24 at 16:41:

Sounds like you just nominated yourself to port it! ๐Ÿ˜„


๐Ÿ Addison ยท 2023-07-24 at 17:11:

Looks fun. Unfortunate name though


๐Ÿฆ‚ akrabu [OP] ยท 2023-07-24 at 17:41:

@Ruby_Witch Hahaha I haven't programmed a thing since 2006 - and that was in VB.NET. Would be a fun project, though!


๐Ÿฆ‚ akrabu [OP] ยท 2023-07-24 at 17:45:

@Addison It was originally a German game, and it literally just means "Island Fight" or "Island Struggle".

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